Move mods_base.raw_keybinds
to keybinds.raw_keybinds
, init script improvements
#28
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This comes from working on the willow mod manager. The interface has proven difficult to implement in willow, and it doesn't actually see much use for it. Willow has a lot more access to the UI, you can directly hook inputs on the specific GUI you're interested in, so there's little point in using
raw_keybinds
. It's still handy in oak, so let's make it oak-specific.The only external mod using raw keybinds is my Hunt Tracker, which I've already put up an update for in apple1417/oak-sdk-mods#5. This means we don't really need to leave compatibility.
Also contains some extra warnings I found for the init script.